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About Joey V.

About Joey V.

My name is Joey Vanlanduyt, a passionate creative with a Bachelor of Arts in Audio Production and an Associate of Applied Science in Game Development. I bring over 10 years of experience from the United States Air Force, where I worked on radio and satellite systems—building a strong foundation in technical expertise, problem-solving, and communication technologies.

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Now focused on Unreal Engine game programming, system design, and SFX/music/foley production, I’m dedicated to crafting immersive gameplay and rich audio experiences. I’m the developer behind independent projects such as The Observer’s Tale and Crystal Epoch, each exploring interactive mechanics, dynamic sound design, and atmospheric storytelling. I’ve also participated in a game jam, which strengthened my adaptability, collaboration, and rapid prototyping skills.

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With a unique blend of military precision, technical mastery, and creative vision, my mission is to deliver memorable, multi-sensory experiences that captivate players. Whether through engaging systems, dynamic soundscapes, or immersive worlds, I aim to push the boundaries of creativity and innovation in the world of games and interactive entertainment.

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